Release notes - version 4.3.2
Version 4.3.2

This version is a minor release with new text rendering options on the "General" tab of the "Tools | Options..." dialog:

New text rendering options

You can now choose how Atlantis should do onscreen text rendering in the document window. Five options are available:



GDI with default antialiasing

The system default font edge smoothing (antialiasing) method.



GDI without antialiasing

This is the fastest rendering method with sharp display. Intercharacter spacing is not always perfect:

GDI without antialiasing



GDI with ClearType antialiasing

This is usually the system default text rendering method. Fast enough, but the display is a little blurry. Intercharacter spacing is not always perfect:

GDI with ClearType antialiasing



DirectWrite with grayscale antialiasing

Thanks to the subpixel positioning of characters, intercharacter spacing is nearly always perfect which is most noticeable under smaller font sizes or zooming factors. Antialiasing uses the shades of the font color. Display is the blurriest of all, and slower than the GDI methods:

DirectWrite with grayscale antialiasing



DirectWrite with ClearType antialiasing

Similar to "DirectWrite with grayscale antialiasing" but the display is lighter and less blurry:

DirectWrite with ClearType antialiasing

Both DirectWrite rendering methods are available under Windows 7 (with the Platform Update) and higher versions of Windows.

See more release notes.

Follow us
Facebook
X
YouTube
Blog